Public Demo 1.3.0 going live!


Morning, warriors!

A new version of Para Bellum - Frontlines Public Demo is out. Here's a list of changes included:

- Per request changed the way tracers work. Now every 3rd round is a tracer and the last 5 or so rounds of a magazine are all tracers to notify you of running out. This is a more realistic way how tracers are often implemented in real life and makes the battlefield feel a bit less chaotic. Let me know what you think about it!

- Udpated character textures a little. Hands look a bit more detailed mostly

- Replaced placeholder assets for few weapons (as seen on the picture) with new models and textures made by me that better fit the rest of the game's aesthetic

- Fixed a couple of bugs related to weapon functionality where player couldn't shoot at times requiring a respawn and that made weapon supporting functionality unreliable

I wish you all a happy and relaxing Christmas or any other seasonal festivities you might take part in! I'll see you soon.

Over and out!

Files

para-bellum-frontlines-public-demo-1.3.0-win32.zip 516 MB
Version 4 Dec 22, 2022
para-bellum-frontlines-public-demo-1.3.0-win64.zip 519 MB
Version 4 Dec 22, 2022
para-bellum-frontlines-public-demo-1.3.0-macos.zip 530 MB
Version 4 Dec 22, 2022
para-bellum-frontlines-public-demo-1.3.0-linux.zip 559 MB
Version 4 Dec 22, 2022

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